Marco Bertola

Computer science. Audio. Technologies.

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Teaching

Since 2011, he held classes in the field of audio and music technologies as adjunct professor at the University of Rome “Tor Vergata” in the Master MIS, postgraduate degree in “Sound Engineering” established in the Department of Electronic Engineering under the direction of Prof. Marco Re.

As coordinator of the Master, since 2014 he also planned and managed the educational activities and supervised the research projects.


Academic courses held

 

2014 – Current – Introduction to Computer Science – (University of Rome “Tor Vergata”, Postgraduate degree in Sound Engineering”)

2012 – Current  – Audio Plug-in Development – (University of Rome “Tor Vergata”, Postgraduate degree in Sound Engineering”)

2012 – Current – Computer Music and MIDI Technologies– (University of Rome “Tor Vergata”, Postgraduate degree in Sound Engineering”)

2011 – 2012 – Audio Protocols and Introduction to Max/Msp Language– (University of Rome “Tor Vergata”, Postgraduate degree in Sound Engineering”)


Scientific publications

 

AudiNect: An Aid for the Autonomous Navigation of Visually Impaired People, Based On Virtual Interface
International Journal of Human Computer Interaction (IJHCI) , Volume (4): Issue (1)


Professional courses held

 

2017 – Current – iOs Musical apps development 


Alumni thesis supervisor

 

3D visual mixing. Prototyping and implementation of a visual mixing tool based on natural user interfaces realtime interaction – Gianluca Agostini

Transient detection in audio signals. Evaluation and development of time-based and frequency-based techniques – Gabriele Quaresima

Procedural Audio: a new approach to sound design for interactive entertainment industry – Carlo Caringi

Natural User Interface for motion controllers in performing arts – Emiliano Daddario

Design, planning and prototyping of a sound engine based on Pure Data and its later inclusion in an application for iPad – Simone Temporali

Analysis, development and testing of a vocal pitch quantization algorithm – Stefano Artuso

Smart Sampling Studio: implementation of virtual drum machine inspired by the Akai Professional MPC series – Stefano Tofani

Broadband noise detection methods for audio signals: Songtree, a use case  – Eugenio Minissale

SF2 and SFZ format comparison: creation of piano sounds library – Rudi Fiasco

Implementation of a realtime pitch correction plugin and comparison between pitch detection techniques – Jacopo Nardi

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